After looking at how Hito Steyerl used augmented reality to create her exhibition artwork. It reminded me of a sister technology that's been equally in the spotlight globally, this is called Virtual Reality. This technology has only had attention drawn to it in the last 10 years, although it realistically began to become popular in the 1980s as NASA started using it to for there projects.
The popularity and hype died out in the 1990s due to the economic chaos in the USA as well as the dot-com crash. The improvements and democratisation of the technology has been slow, but today I have the opportunity to use this technology for a university project.
The premise of this technology basically allows you to create a 3D virtual environment, where you can put on a headset to look around this environment. It's been incredibly popular for gaming because developers can now give people a more realistic experience. You straight up feel like your in the world itself, although it's virtual. Have a look at my reference photograph as an example.