Photogrammetry is a technique where you take a series of photographs of one object from, a variety of angles. From here I can create a 3D Mesh (shape) of the object. I can then Import that object to Unity to be used as an object
Lucas Gabellini - Fava
Photogrammetry can be used to create a variety of meshes. Here Lucas Gabellini- Fava has used it to show you all angles of his and his fathers bodies for his works called "Programmed by my Father".